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Fallout 4 color ui
Fallout 4 color ui












fallout 4 color ui

#Fallout 4 color ui how to

There's no information on how to do so, and the answer is counter-intuitive: you must hold down Cross, which everywhere else in the game signifies the "enter / confirm" action. My one major gripe about the Power Armour is exiting the suit. (Considering this is meant to be a "real" HUD, it's also slightly odd that you still get this style when in the 3rd person or when not actually wearing a helmet.) However, the Pip-Boy now benefits from a larger display area. It's a nice touch, but the presentation is actually worse the dial makes it harder to check your HP & rads at a glance, and your ammo counter has shrunk inside the action points dial. When donning Power Armour, the HUD will change from the abstract to a "real" overlay, showing what the player sees from inside the helmet. I couldn't tell if this was a bug, or if the game decided I didn't need the counter when there was nothing to shoot at. This tended to happen in areas with no combat, with the counter re-appearing after pointing at a character. One small issue I encountered was the ammo counter sometimes disappearing: It's a nice mechanic but wasn't immediately obvious. The detection system is different from previous games, with square brackets indicating how close the player is to being seen. Radiation has been integrated into the HP counter, and the compass now shows nearby map markers as well as vertical indicators when enemies are positioned above or below the player. You'll be looking at this version of the HUD for a big chunk of the game (see Power Armour below for the other version), and I think it works well. I appreciate the settings to change the RGBA values of the Pip-Boy, and generally speaking the text is clear and readable - a lesson presumably learned from Bethesda's other recent RPG, Skyrim, where the font was painfully thin. A tiny one, but it hints at the messiness elsewhere. But why are the two screens different? "Confirm" is used in other areas, so I assume this is an oversight. If you've played any Playstation game before probably you'll know to use this menu. Scroll down to the Settings option, and the button hint for “Confirm” is missing: However, even on this menu things aren't quite right. Nothing much to report here, with user getting their first taste of the game's basic controls Cross to select or confirm, Circle to cancel or go back: I'm playing on a PS4, so undoubtedly some of these points aren't applicable on other platforms.īeyond the splash screen, Fallout 4's main menu options are as you'd expect: Continue, Load, Settings etc.

fallout 4 color ui

Bethesda have a history of making massive, sprawling yet untidy games, so I thought it would be interesting to see how they have progressed with their recent release. I'm neither a UI expert or a regular player of games, but I am a frequent user of things, and I like those things to be well-designed. Rather than reviewing the game, I wanted to take a look at a specific aspect of it, its user interface.

fallout 4 color ui

Fallout 4 has been available for a few weeks now, and I've really enjoyed being back in Bethesda's post-apocalyptic wasteland.














Fallout 4 color ui